﻿using UnityEngine;
using System.Collections;

public class LevelNrScript : MonoBehaviour {

	// Use this for initialization
	void Start ()
	{
	
		((TextMesh)GetComponent(typeof(TextMesh))).text = "Level " + (Application.loadedLevel).ToString();

	}
	
	// Update is called once per frame
	void Update () {
	



	}


}
